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“Traffic” Campaign Level Revealed For Advanced Warfare

Part of their month-long coverage of Sledgehammer Games’ upcoming shooter, Call of Duty: Advanced Warfare, IGN First presents an exclusive premiere of “Traffic,” another one of the game’s campaign missions.


During this exclusive, Sledgehammer Games’ co-founder and co-studio head Glen Schofield presents a first-look at a single player campaign mission named “Traffic.” Traffic is set is Lagos, Nigeria, and sees the player in a high-speed chase across the city. See it after the break.  Read more »

See Advanced Warfare’s “Collapse” Gameplay With Developer’s Commentary

Earlier today, GameStop unlocked another piece of exclusive content as part of their “Advanced Training” promotion – gameplay of Advanced Warfare’s “Collapse” mission with Developer’s Commentary by the Sledgehammer Games co-founders.


During the video, Sledgehammer Games’ co-founders Michael Condrey and Glen Schofield provide their commentary on the Call of Duty: Advanced Warfare single-player campaign mission, “Collapse,” which takes place on San Francisco’s Golden Gate Bridge.

Essentially, this is the same gameplay of “Collapse” that Sledgehammer Games showcased at Gamescom but with added commentary from the developer’s themselves. Check it out after the break.  Read more »

Advanced Warfare’s “Collapse” Gameplay Shown at Gamescom

During the Microsoft presentation at Gamescom this morning, Sledgehammer Games’ co-founders Glen Schofield and Michael Condrey took the stage to showcase another one of Call of Duty: Advanced Warfare’s campaign missions, “Collapse.”


Back in June at this year’s Electronic Entertainment Expo, this campaign mission was shown to the press behind closed doors. Earlier today, Sledgehammer Games unveiled the mission to the public at Gamescom and it is now available online for all to watch.

Taking place in San Francisco, “Collapse” sees Sentinel forces pursue a van on the Golden Gate Bridge. Check out the entire mission for yourself after the break.  Read more »

Advanced Warfare Campaign Story Trailer and Multiplayer World Reveal Announced

Earlier today, Sledgehammer Games and Activision posted a brand-new campaign story trailer for Call of Duty: Advanced Warfare and announced the date for the multiplayer reveal.


“With nations brought to their knees by a global terrorist attack, the world turns to Atlas, the largest private military company on the planet. Power, though, changes everything,” reads the trailer description.

During the end of the trailer, Sledgehammer also left a small surprise for fans, by announcing the date for the Advanced Warfare multiplayer world reveal as well as a quick sneak peek at the mode. The Advanced Warfare multiplayer reveal will take place on August 11, so stay tuned. Check out the trailer following the break.  Read more »

VICE’s “Superpower For Hire” Documentary Looks At The Rise of PMCs

Earlier this week, VICE and Activision dropped a teaser for their documentary covering the rise of Private Military Corporations (PMCs). The entire documentary, titled “Superpower for Hite: Rise of the Private Military” is available today for viewing.


Sledgehammer Games’ upcoming shooter, Call of Duty: Advanced Warfare, focuses on a future where Private Military Corporations have risen to power, becoming the dominant armed forced for nations all around the world. VICE’s documentary takes a look at the this new modern world of mercenaries, the rise of the PMC.

“Vice takes an unprecedented look into the shadowy industry of Private Military Companies. For the past two decades these private companies, like Black Water, Aegis and G4S have silently consumed military operations around the world, doing everything from back end logistics, protection of government VIP’s and diplomats to actual combat duties. In this documentary we explore the origins of this industry, their rise in the war on terror and their future operations around the world.” 

Watch the entire 14-minute documentary after the break.  Read more »

Behind the Scenes of Call of Duty: Advanced Warfare’s Story

Developer Sledgehammer Games posted new Call of Duty: Advanced Warfare trailer discussing the development and making of the game’s storyline.


During the behind-the-scenes trailer, Sledgehammer Games’ creative director Brett Robbins talks about the studio’s “pedigree with storytelling,” which includes titles such as Dead Space, Modern Warfare 3, and most recently, Advanced Warfare.

During the development process of Advance Warfare’s storyline, Sledgehammer Games worked with real-life military personnel, such as Delta Force operators and Navy Seals, and futurists, to create a realistic, authentic experience for players. “Everything, from weapons, to the production design, to the uniforms, everything had to go through this filter of ‘ít’s forty years into the future, but it has to be real,” explained Robbins.

Furthermore, the studio is taking full advantage of the latest performance capture technology and are employing ‘new storytelling techniques,’ to make the experience more ‘compelling.’ For more, take a look at the full trailer after the break.  Read more »

Details on “Bio Lab” and “Collapse” Advanced Warfare Missions

During the Electronic Entertainment Expo, developer Sledgehammer Games showed off three missions from Call of Duty: Advanced Warfare, one of which was shown to the public at Microsoft’s press conference, and two behind closed doors to members of the press.


First of the missions shown was set in Seoul, South Korea, following a small group of US Marines who are involved in a major shootout against drones and enemy soldiers, assisting in the defense of the city. Sledgehammer Games debuted this mission during the Xbox media briefing. For those who haven’t seen it yet, check it out here.

Behind closed doors, the press was shown a mission titled “Bio Lab,” which sees the protagonist advancing on a suspected bio-weapons facility after barely escaping a helicopter sniper.

For this mission, the player was forced to employ a stealth approach, avoiding most of the enemy patrols while attempting to progress through the Bulgarian forest. Additionally, making things more complicated, the player’s EXO suit begins to malfunction, although its cloaking functionality is still available for use.

During this portion of the mission, the player is guided by a character called Gideon. Gideon provides a path through the Bulgarian forest, advising the player on when to advance, where to move, when to stop to recharge the cloak, and whether or not to attempt stealth takedowns – much like the gameplay of the classic “All Ghillied Up” mission.

Eventually, after making it to the bio-weapons facility, the duo meets up with two more squad mates to finish the objective – infiltrate the base and steal the information. Following the data extraction, an unexpected alarm triggers, causing the squad to hijack an enemy hover tank (equipped with machine guns, cannons, and EMP projectiles), and make an escape from the massive horde of enemies.

Following that demo, Sledgehammer showed off “Collapse,” a mission set on San Francisco’s Golden Gate Bridge. The protagonist is seen driving towards the bridge in pursuit of the enemy. After arriving at the bridge, the squad is attacked by a group of heavily armed enemies, shifting the scene to a massive battle. Every enemy soldier is equipped with an enhanced EXO suit, complete with high-powered boost-jump capabilities, but fortunately, so are your squad members.

During these missions, the improvement in sound design was very apparent, according to sources. Sledgehammer Games’ Don Veca, senior audio director, previously mentioned that Advanced Warfare “is going to be the best-sounding and certainly the best-mixed game ever.”

Sledgehammer Confirms Female Character With “Strong Role” in Advanced Warfare

Polygon spoke to Sledgehammer Games’ co-founders Glen Schofield and Michael Condrey at the Electronic Entertainment Expo to talk about Advanced Warfare and the game’s single-player campaign, during which they confirmed that it will feature a major female character that has “strong role” in the game’s storyline.


“We have a very important female character in single player” explained Schofield. “We just look at it…that’s just part of the future right, it’s a part of now so why wouldn’t it be then?” She has a very, very strong role in the game and we’ll see a lot of her after the first or second level.”

Furthermore, Condrey has also confirmed that female soldiers will be making a return in Advanced Warfare’s multiplayer. Call of Duty: Ghosts was the first game in the series to introduce playable female soldiers in multiplayer, and Sledgehammer is doing the same with their upcoming game’s multiplayer portion.

Take a look at Polygon’s complete interview with Sledgehammer Games after the break.  Read more »

Future Technology and Weaponry of Call of Duty: Advanced Warfare

Developer Sledgehammer Games is bringing players into the “battlegrounds of the future” in Call of Duty: Advanced Warfare, “boasting a new hi-tech advanced arsenal and ability set, arming players with all-new equipment, technology, perks, and vehicles like hoverbikes and highly specialized drones.”


For part of their month-long coverage of the upcoming game, Game Informer have posted an article providing an in-depth look inside the future technology, weaponry, and vehicles of Call of Duty: Advanced Warfare. Check out a glimpse of the brand-new military technology which will be used in the game after the break.  Read more »

Advanced Warfare Story Took Over Two and a Half Years to Write

Earlier today, Sledgehammer Games’ co-founder Glen Schofield revealed that the Call of Duty: Advanced Warfare story took more than two and a half years to write.”


This morning, a fan tweeted out that the Advanced Warfare single-player campaign is the first in the series they’ve ever looked forward to, to which Glen Schofield replied “it should be. The story alone has taken over 2 ½ years to write.”

During this time, not much of the details of the game’s campaign are known, but what we do know is that the story takes place in a plausible future, set in the year 2054, in which the world’s largest military force is not a country, but powerful military corporations.

“Private Military Corporations (PMC’s) have become the dominant armed forced for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war. And Jonathan Irons, the founder and president of the world’s largest PMC – Atlas Corporation – is at the center of it all.”

Essentially, it appears that Sledgehammer Games is taking the game’s single-player very seriously. Glen Schofield mentioned that he wants players to finish the campaign saying “Wow, there was a great story in a video game. It can be done.”

Thanks, VideoGamer.