Earlier today, in the company’s quarterly financial statement, Activision announced the release of the next installment in the Call of Duty series. Of course, no information regarding its title was revealed; however, rumors suggest that Treyarch might be prepping for Black Ops 2.

Both Call of Duty: Black Ops and Modern Warfare 3 introduced unique additions to the series, but what should Treyarch bring to the next Call of Duty title?

Bring back the original Theater Mode.

Call of Duty: Black Ops introduced a flawless theater mode compared to that of Modern Warfare 3. I’d like to see Black Ops 2 return to the original theater mode, bringing back the original controls, the option to record in first-person, the ability to toggle the HUD, and the return of the Dolly Cam feature.

I also want to see the return of the ‘theater lobby,’ and be able to share clips among friends.

Of course, just the same old Theater mode isn’t enough, at least, not without added features. It would be great to have the option to use theater mode in Spec Ops Survival and Zombies mode as well; however, that may be a bit tricky.

Keep Call of Duty points and wager matches.

Treyarch introduced a great new addition to Black Ops by implementing ‘COD Points.’ It was an interesting change from just “ranking up” to get the next weapon or equipment. Instead of just unlocking everything by level, players had the chance to buy what they actually want to use in the game.

Plus, without it, the next Call of Duty won’t be able to add in ‘Wager Matches.’ Black Ops’s Wager Matches were a great addition in the game, a different, unique type of multiplayer experience. In fact, I go back to Black Ops just to play it – to set aside ‘killstreaks’ and ‘objectives, ’ and ‘custom classes.’ It was was simply just for “fun.”

The next Call of Duty shouldn’t introduce all new Wager modes however. Bring back the old options as well as introduce new ones.

Add even more overall customization options.

Customization has become a big part of Call of Duty, especially after the release of Black Ops. Black Ops and Modern Warfare 3 added unique options to each game: customizable reticules & colors, proficiencies (MW3), face paint (Black Ops), emblems, etc. It only makes sense that Black Ops 2 furthers customization options.

I think Black Ops 2 should allow for customization of the character & his appearance, improved weapon customization (for secondary weapons too), and of course, further customization of emblems.

Offer more variation in maps – bigger, more verticality.

Black Ops 2 needs a different variation of multiplayer maps. Of course, the maps in Call of Duty: Black Ops & Modern Warfare 3 are some of the best (i.e. Nuketown), and maps as such should return; however, it’s also time for something new.

I would like to see a few bigger maps, Battlefield 3 style, and more verticality, to change up the gameplay a bit. In fact, introducing changeable / destructible environments, and bringing back interactive maps from Black Ops would make the experience more realistic.

Forget killstreaks, bring back pointstreaks to promote objective play.

Modern Warfare 3’s Pointstreak system introduced a great, different way to play, completely new to the series, and it works! In fact, ‘strike packages’ encouraged unique types of gameplay that would make Black Ops 2 multiplayer experience even more enjoyable.

I would, however, like to see more interactive killstreaks as Black Ops included, rather than just clicking a button for an ‘attack helicopter,’ for example.

In my opinion, Black Ops 2 could be the greatest entry to the Call of Duty series if it implemented these features; however, Treyarch should also take into mind the original ones, such as ‘Combat Training,’ and the ‘Dolphin Dive’ mechanic.

What would you, the community, like to see return in the next Call of Duty? What new features would you like implemented, and which would you remove? Share your thoughts in the comments section below.

  • http://steosphere.wordpress.com steosphere

    I agree with a lot of your suggestions, specifically the wager matches, customization and map variation. I can’t say I want bigger maps because, unless they increase the player count along with it, having too big a map means for more time spent running around empty spaces. It’s the one reason I loathed the Fuel map from MW2 as it was insanely large for such a low player count.

    The point streak system from MW3 isn’t too bad an implementation but I’m not sure if I prefer the regular, normal, method of killstreaks. Still, if there is one of the things that actually succeeded from MW3, I suppose this would be it.

    I would like to see a few things added/changed/removed. For example:

    Quickscoping completely REMOVED. I know that CoD games aren’t famous for their realism but being able to raise a sniper rifle with such rapidity is highly ridiculous. Snipers are long-range weapons by default and should be treated as such.

    Possibly maps unique to certain game-modes. For example, they could introduce a game-mode that allows for up to 24 players and have maps unique to this mode that cannot be played in other game types, that would be larger to accompany the increased player count. It not only encourages map variation but also encourages people to try out different game types instead of sticking to only one.

    Better Elite implementation. I don’t really have too much of an issue with Elite. Personally, I don’t (and will not) subscribe to it as it offers nothing I’d want (the maps don’t look good) but it still offers extensive stat tracking for no extra cost. However, it’s not accessible in-game, in MW3, and I’ve read countless reports that the clan features it offers and others don’t work properly. At heart, Elite is a good concept but its current execution is flawed.