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Treyarch Says They’re “Not Fans of Adding Prestige Levels” After Launch

David Vonderhaar, the studio design director at Treyarch, replied on a Reddit thread saying they are “not fans of adding Prestige Levels after launch” and that the studio has a plan in mind to “highlight” Master Prestige players without putting additional Prestige Levels.

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Lots of Call of Duty games have added additional Prestige Levels to multiplayer in the past. For example, Call of Duty: Advanced Warfare added an additional 15 “Master Prestige” levels to the game back in March, and Modern Warfare 3 brought an additional 10 Prestige Levels via a patch, although Treyarch is “not a fan” of doing this in their games.

Replying to a fan’s thread on Reddit, the developer said that there is a design in the works for Call of Duty: Black Ops 3 to bring attention to Master Prestige players, but adding additional Prestige Levels is not in the plan. Vonderhaar previously said that as of this time, Call of Duty: Black Ops 3 will feature 15 Prestige Levels.

“We are not fans of adding Prestige Levels after launch. We wanted Prestige to have an end goal and off ramp. It’s why we gave it a name (Master Prestige) and removed the level icon when you hit it.

We do think there is a room to do interesting things to highlight a Master Prestige player that keeps playing that is NOT adding more prestige levels.

It’s designed, but not implemented yet, and I don’t want to put my foot in my mouth in case it doesn’t happen for scope or schedule reasons.”

Let us know in the comments below what you think about this. Do you like the idea of additional Prestige Levels?

Call of Duty: Advanced Warfare Gets “Supremacy” DLC on PlayStation and PC

Call of Duty: Advanced Warfare’s third expansion pack Supremacy has finally landed on PlayStation platforms and PC.

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“Supremacy” features the Exo Grapple mechanic first seen in the Ascendance DLC, as well as four new multiplayer maps – Kremlin, Compound, Parliament and Skyrise.

  • Parliament: Docked on the River Thames, this military cargo ship delivers a view of the London cityscape along with a fast-paced combat experience.
  • Kremlin: Gamers must prepare for intense combat outside Russia’s presidential palace in the new map Kremlin, as they navigate the worn-torn buildings of Red Square in this medium-sized, three-lane map.
  • Compound: Players take combat preparation to the limit in an Atlas training facility hidden away in the Colorado wilderness, as they’ll have to be quick on the trigger in this small, symmetrical map, which funnels high-speed combat through tight corners to the main tower structures.
  • Skyrise: Players deploy to an Atlas Skyscraper overlooking the Acropolis in Athens, Greece. Based on the fan-favorite, Highrise, from Call of Duty: Modern Warfare 2 by Infinity Ward, this map brings new exoskeleton mechanics to the classic multiplayer layout.

The DLC also sees The Evil Dead star Bruce Campbell joining John Malkovich, Bill Paxton, Rose McGowan and Jon Bernthal in Carrier, the latest episode in the Exo Zombies saga.

Supremacy is available now on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC. The map pack is available as part of the Season Pass and can also be purchased separately for $14.99.

Sledgehammer Teases “Samurai” Legendary Gear Coming Soon to Advanced Warfare

Earlier today, Sledgehammer Games tweeted out an image teasing another Legendary Gear Set coming soon to Call of Duty: Advanced Warfare.

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Based on the image, the upcoming Legendary Gear Set will be Samurai-themed. The image shows a blue-colored “Samurai” warrior mask, which can be seen above.

During a conversation with PrestigeisKey on Twitter, Sledgehammer co-founder Michael Condrey teased something “Samurai” associated for Call of Duty: Advanced Warfare, and it appears that the game will soon be getting Legendary Samurai gear.

Legendary gear can be earned through both Regular and Advanced Supply Drops. This new Legendary gear will first be available on Xbox platforms and soon after to PlayStation and PC.  Read more »

Call of Duty: Black Ops 3 Zombies Reveal and Escape Room Challenge Confirmed for Comic Con

During the San Diego Comic Con on July 9th, Activision and Treyarch will be revealing the much anticipated Call of Duty: Black Ops 3 Zombies mode and the game’s Collector’s Editions, the publisher confirmed in an official blog post.

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“At E3, fans were given a taste of what’s to come in Call of Duty: Black Ops 3 multiplayer, but next week at San Diego Comic-Con, we turn our focus to Treyarch’s signature Zombies. On July 9, Treyarch will reveal the much-anticipated mode in a panel featuring the studio’s Zombies Director, Jason Blundell, and Lead Writer, Craig Houston. Attendees will also be treated with a first look at the Zombies reveal trailer, the mode’s star-studded cast, and the official announcement of the Call of Duty: Black Ops 3 Collector’s Editions.”

During Comic Con, in addition to the panel on Thursday afternoon, attendees and public can check out the “Escape Room Challenge” experience.  The Escape Room Challenge “tasks groups of survivors with solving puzzles in order escape a locked room before time runs out.”

Plus, attendees at the event will also get the opportunity to get some hands-on time with Call of Duty: Black Ops 3’smultiplayer at the PlayStation Road to Greatness tour bus across from the convention center at 450 Second Ave, San Diego, CA, 92101.

Call of Duty: Black Ops 3 is Running On the Same Old, But Improved Call of Duty Engine

During an interview with GamesRadar, Call of Duty: Black Ops 3 multiplayer director Dan Bunting at Treyarch said that their upcoming shooter is being developed on the old, but updated Call of Duty engine.

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Essentially, according to Dan Bunting, game engines are frequently updated and built upon with each iteration of Call of Duty, and that while it isn’t the same old Quake 3 arena id Tech 3 engine, it still maintains the core features from this engine.

“Engines are funny things,” explains Bunting. “People used to talk about game engines as if it was a singular product that the game’s built on. But engines are really collections of tech that have some very basic, fundamental architecture to them”. Bunting does concede that, “the core architecture of the game is still based on the technologies that it’s been built off of,” but also says that: “most engines in the game industry, for large scale games, have all come from a lineage back to an earlier game engine”.

Because of the new three year development window, the developer got a chance to take advantage of the opportunity and update the old Call of Duty: Black Ops 2 engine.

“We had a lot of tech overhaul we had to do,” he said. “We had to basically re-engineer our graphics engine, we had to re-engineer our AI system. There was a lot of tech work for the transition to the next-gen platforms to really capitalise on the power”.

Check out the entire interview at GamesRadar.

Dark Horse Working on Call of Duty: Black Ops 3 Prequel Comic Series

Dark Horse Comics is working on a Call of Duty: Black Ops 3 prequel comic book series focusing on the events that occurred prior to the story of the upcoming Treyarch game.

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The comic series is set to drop this November to coincide with the release of Call of Duty: Black Ops 3. The first comic book issue will follow an elite team of soldiers whose mission it is to track down a double agent in Uzbekistan. The prequel comic will be written by writer Larry Hama (G.I. Joe) and designed by artist Marcelo Ferreira (Transformers, TMNT).

“A prequel to the highly-anticipated game, the Call of Duty®: Black Ops III comic book series follows an elite group of soldiers as they wage a secret war across a futuristic war-torn world transformed by technology,” Dark Horse detailed in a press release. “In the bullet-ridden first issue, the team infiltrates Tashkent, Uzbekistan to take down a double agent . . . but as they close in, they uncover something much more sinister at hand.”

“A lot of the appeal of Call of Duty is in how it puts you directly in the action. That’s pretty difficult to replicate in a graphic story format, so the aim in a comic adaptation is to provide more of what you don’t get a lot of in the game,” Hama said. “We’re talking character development and back-story, and a more involved personal interaction between the characters. Also, it’s possible to really flesh out the story line, create running sub-plots, and explain technical details that aren’t that easy to convey in the game environment.”

Fans will be able to pick up a free Call of Duty: Black Ops 3 exclusive mini-comic at San Diego Comic-Con next week by visiting either the Dark Horse Comics booth or the Activision installation.

Furthermore, Treyarch is also hosting the World Reveal of Call of Duty: Black Ops 3 Zombies during their panel at San Diego Comic-Con on Thursday, July 9 from 1:00pm – 2:00pm.

Source: DarkHorse via IGN

Sony Secured Call of Duty DLC Exclusivity Because of Destiny Partnership

For many years now, all Call of Duty content has released first on Xbox platforms because of Activision’s partnership with Microsoft. But starting this fall with Call of Duty: Black Ops 3, all DLC will be coming to PlayStation first with the publisher’s new agreement with Activision.

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During an interview with GameSpot, PlayStation VP of Publisher and Developer Relations Adam Boyes explained how the partnership with Activision came to be what it means for the franchise.

“Well, I think the first thing was we’ve had a great relationship with Activision around Destiny,” Boyes said. “And I’m a huge fan of that.”

Boyes told GameStop that Activision got a chance to get hands on with Call of Duty: Black Ops 3 in person, and they “fell in love” with the game instantly, so it didn’t take long to convince Sony to take on this partnership.

“As soon as I started playing it, I said, ‘This feels incredible! You can wallride!’ It’s just so smooth; it’s almost like poetic. And so obviously, we just continued talking with our partners at Activision and worked something out. And now we’ve got I think a great benefit to all the gamers.”

Beginning with Call of Duty: Black Ops 3, all Call of Duty content will come first to PlayStation platforms. The game’s BETA will also premiere first on PlayStation before coming to Xbox and PC.

Call of Duty: Black Ops 3 E3 2015 Multiplayer Community Reactions

For the first time ever, attendees got a chance to play Call of Duty: Black Ops 3 multiplayer at this year’s Electronic Entertainment Expo (E3) in Los Angeles.

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During the event at E3, a whole lot of fans got a chance to play Call of Duty: Black Ops 3’s multiplayer. Activision has posted a video showcasing actual gameplay experienced by fans and their reactions to the game.

“For the first time in franchise history, attendees at this year’s E3 were able to get hands-on Multiplayer experience with Call of Duty: Black Ops 3. See what some popular community members had to say about the game’s all-new movement system, Specialist characters, and weapon customization.”  Read more »

Call of Duty: Black Ops 3’s New “Social System Layer” Will Improve the Online Experience

Developer Treyarch is adding a new “social system” to Call of Duty: Black Ops 3 as an effort to offer players more freedom and a better online experience than ever before.

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During the game’s announcement back in April, developer Treyarch announced a new feature for Call of Duty: Black Ops 3, called “Safe House.” Basically, the Safe House is a shared online space where players can regroup after every campaign mission and customize their character, spend XP, and share their accomplishments, among other things.

Although the “Safe House” feature only extends to the game’s campaign, the developer has confirmed that they are building their own seperate “social system layer” that will span across all three of the modes – Campaign, Multiplayer, and Zombies. Treyarch’s studio head Mark Lamia touched on this aspect in the latest issue of EDGE.

“We’re architecting our own social system layer that’s going to arc over all three of the modes. You’re going to know where friends are and what they’re playing. When we looked at data from Black Ops 2, we discovered that people were playing multiple game modes in a single session, and we realized we had to make that easier, especially now we have a co-op experience.”

“You shouldn’t have to rely on anyone else’s tech. We want people to have fun and experience all three modes.”

Call of Duty: Advanced Warfare Double XP Weekend Live on All Platforms

Earlier today, Sledgehammer Games announced that a Double XP weekend is now live on all platforms for Call of Duty: Advanced Warfare, and will continue till Monday, June 29th.

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Double XP for Call of Duty: Advanced Warfare has just kicked off on all platforms, giving players the chance to earn two times the amount of XP in all matches. The Double XP promotion will run all weekend and will end on Monday, June 29th at 9am PST.

Also, as a reminder, Call of Duty: Advanced Warfare’s third expansion pack “Supremacy” is coming to PlayStation and PC on Thursday, July 2nd.